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"We are big fans of Arkane and wanted to come up with a project we could work on together. Valve's Marc Laidlaw explained why it was cancelled to LambdaGeneration: At least we know Episode 4 was in development at one point. A former Arkane developer provided with the images, lifted from the game Arkane was making 2006/2007 before it was cancelled. More recently, screenshots of Dishonored developer Arkane Studios' Half-Life 2: Episode 4, aka Return to Ravenholm, emerged.
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"But we recognize that it's been a long time whereas we have so many games that people really love - Counter-Strike, Half-Life, Portal, Left 4 Dead, not a whole lot of Ricochet enthusiasts out there, and at the same time we want to be making sure that those games and those stories and those characters are moving forward while also making sure that we don't just get into terminal sequelitis." What a troll.Īll the while, fans have fed off scraps, such as the time in 2011 that a Valve employee was spotted out in the wild sporting a Half-Life 3 T-shirt. "We try to go as fast as we can and we try to pick the things that we think are going to be most valuable to our customers and if there's some magic way we can get more work done in a day then we'd love to hear about it. "We're acutely aware of how much we annoy our fans and it's pretty frustrating to us when we put them into that situation," Newell told Penny Arcade. Newell responded by admitting Valve was aware of frustration at its lack of communication. Then, in 2012, a fan campaign designed to encourage more Half-Life information from Valve staged a mass gameplay session. In 2010, Lionhead co-founder Peter Molyneux released a video of his son calling on Valve to get a move on. The wait for Episode Three has proved excruciating for some. "I get a ton of email every day saying why aren't you talking about Episode 3? And there are very good reasons why we're not talking about Episode 3, which I can't talk about yet, but I will," Newell told G4 (remember that?). What's going on? Why would Valve refuse to discuss the development of Half-Life or why Episode Three failed to materialise? We're talking about a video game here, not government corruption.īack in 2009, Newell said he had "very good reasons" for not discussing Half-Life 2: Episode 3, but wouldn't be drawn on them or when the developer would be able to open up about the concluding chapter in the FPS saga. Gabe Newell: I understand why people ask about it. Here's the brief exchange:Įurogamer: Do you get sick and tired of being asked about Half-Life 3? I faced a similar response from Newell in an interview I did with the Valve boss back in 2011. What begins as, "yes, it's still in development and we're still working on it", became, "we've got nothing to say on Half-Life".
HALF LIFE 2 EPISODE 3 THE CLOSURE DOWNLOAD SERIES
Valve and boss Gabe Newell have over the years batted away questions about the series with increasing silence. Half-Life 2: Episode Two is the second in a trilogy of new games created by Valve that extends the award-winning and best-selling Half-Life adventure.Īnd that's where Half-Life dries up. In fact, the Steam page for Episode Two still references it being a part of a trilogy. Rather, it came out in October 2007, alongside the wonderful The Orange Box package that included the ground-breaking sort of Half-Life game Portal.Įven then, Valve's plan appeared to be to release a third episode. Also included in Episode One is a first look at Episode Two, which will ship by year's end.Įpisode Two did not ship by the end of 2006. Half-Life 2: Episode One does not require Half-Life 2 to play, and will be available via Steam and at retail stores in North America for just $19.95 on June 1st. Half-Life 2: Episode One advances the 15-million unit selling franchise and launches the first in a new, three-part series that leads far beyond City 17. Episode One is the first in a trilogy of episodes that will conclude by Christmas of 2007. Valve, developer of the blockbuster series Half-Life and Counter-Strike, announced Half-Life 2: Episode One has gone gold. At the time, Valve said the trilogy would conclude by Christmas 2007. The press release heralded the launch of Half-Life 2: Episode One for PC. Eurogamer wrote a news story, authored by one Ellie Gibson, with the headline: " Half-Life Episode 3 confirmed."ġ0 years later, we're still waiting for that third episode. On 22nd May 2006, Valve put out a press release promising an episodic trilogy for Half-Life 2.